Hidden
Locations
[[[twocalf note, if you are one of my players, please do not read any further]]]
Scattered
about the canton are places spoke only in rumors and legends. While
most are just the creations of gin soaked brains of drunks a few
exist.
Hidden
deep in the Sleeping Ones is a place known as the Fumarole. A
smoking caldera lake, it is surrounded by the skeletons and rotting
corpses of hundreds of animals (and a few humanoids). Rumors abound
of strange shapes that emerge from the lake at night and of a hidden
treasure on its gas obscured island.
Tannhausers
Gate is one an old stone gate dug deep into a complex well hidden in
the Sleeping Ones Mountains. A small order of paladins guards the
gate as they have for centuries. It has been long forgotten as to
why they guard the gate however.
A
grove of crystalline trees and four armed white apes, the
Yeth-Ti,
is rumored to lie somewhere in the Sleeping Ones. They
are rumored to produce fantastic drugs.
Hidden
above the clouds is a Void Elf Skydock. Weird and decadent (as with
all things Void Elf) there is a large observation deck where visiting
Void Elves can eat finger sandwiches and mock the peasants below.
For an extra fee they can send out a monster or disaster to spice
things up. Despite looking like something out of the cover of a
1970’s utopian sci-fi novel, the Sky Dock is the Elven equivalent
to a truck stop. There is a lot of weird Elvin food and tchotchkes
for sale.
This
crumbling structure is a former elven observatory and early warning
soul-radar. Like much of the old Elven equipment it is powered on
Souls and is long derelict. The Lapis Observatory was long used as
an old Elven party spot (the early warning soul-radar being
unnecessary for this backwater sphere) until things got way out of
hand and a large party/orgy/drug binge turned many of its
participants into weird oozes that still roam its halls. Its
auto-party machinery still functions, up close its bright lights and
thumping bass heavy music but to the peasants below its aurora
borealis and out of season thunderstorms.
The
Needle is the tallest mountain close to White Willows. No one has
ever made it to the top and many rumors exist about what is up there.
Deep
in the Sleeping Ones is a crashed Voidship. Most of its sliver body
is hidden by scree and snow but its damaged thumalogical reactors are
beginning to corrupt the local wildlife (Think star-nosed mole but a
bear). Strange high tech items can be found near the site.
Pretty
much just the ASE from that module, just hidden in the Sleeping Ones.
Deep
below the Broken Hills is the Goblin Market, a filthy flee ridden
cavern complex run by a group of goblin traders. Catering not just
to goblins, but morlocks, sub-humans, ghouls, and other strange and
disgusting creatures this can almost be thought of as an
anti-metropolis or a negative White Willows.
Hidden
in the Wychwood is the Witches Coven. Dark rights and curses.
Sleeping
Place of the Feathered Swine
Totally
as-is in the Sleeping Ones (hey, even the name fits!)
Fairy
animals, highly intelligent animals that can morph into a human shape
meet here every equinox to discuss the state of the forest. For
years they have sought peaceful cooperation with the humans but
encroachemnts threaten this peace.
This
small camp, little more than a collection of tents in a clearing is
home to a small colony of lycanthropes escaping persecution from the
civilized lands. Recently their population has surged and is forcing
them to hunt closer and closer to human settlements. Jamesons
Redoubt’s militia offers a reward of 2,000gp for the location of
the ‘city’
Ghoul
Castle
Its
walls are bone, when the wind whips through it it sounds like
screams. It awaits its long lost lord. Somewhere in the Sleeping
Ones
Sky
Islands
Save
but for a learned few, is the knowledge that many of the clouds about
the surface are solid and not gas. These Sky Islands are almost a
world onto their own with their own ecosystems and societies. They
interact rarely with White Willows.
Sky
Guardians
Large
stone like creatures that fly under their own power. Sort of like
shadows of the colossus. Grown over with vine and moss. Their
insides are a dungeon. Many have artifacts inside.
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