The
Villages
All
around the canton are villages and hamlets. Most of the hamlets are
minor, just a few extend families living near one another for
protection and support. They rarely contain any services and the
best adventures might hope for in one is a water beet stew and a
night in the barn.
The
villages are a bit more of an interest to adventures. The term
village is an important political one as it is assigned by the Lord
Viscount and allows each village to raise its own militia that serves
as their town guard. Each village serves as regional power centers,
and contains goods and services one might expect from any civilized
area like taverns, inns, temples, blacksmiths and some shops.
Jamesson
Redoubt
Situated
in the Wytchwood Forest Jamesson Redoubt is inhabited mostly by
hunters, loggers, and hearty forest folk. Jamesson Redoubt was found
recently (just over 30 years ago) during the Boggie Pox when a
mercenary captain escaping the chaos and turmoil of the Patchwork
Kingdoms took his company and a small train of supporters into the
Wytchwood Forest. Finding a large clearing in the forest complete
with its own spring (connected to the Nadir Aquafer) the company set
up shop to wait out the pox in isolation. One of their first orders
of business was to build defenses from the Spiderlings and other
forest residents who saw the company and its entourage as intruders
and easy prey. A simple moat and a wooden redoubt from stacked logs
was built around the settlement. After the pox much of the company
left, back to the easy money and intrigues of the Patchworks, but
left the fortification behind. The few that stayed some brooked
friendship with the local hunters and forest residents becoming a hub
and safe haven. Not strong enough to stand on its own the settlement
was soon incorporated into the White Willows canton, thanks primarily
due to geography and the Lord Viscounts promise of a lasses-fare
touch. This village has a strong independence streak and has often
come to heads with the Lord Viscount and his decisions (in particular
with the Traveling Judges). Unlike most of the canton slavery is not
acceptable here (It is still legal, the village cannot do anything
about that but slave masters and slavers often find themselves on the
wrong side of the whip).
Local
business and services include: Smoke and Fire Smokehouse, Moonlight
Tavern (common quality inn), The Unbroken Branch (Forester and
Tracker Guild/Hunting lodge), Head of the Boar Inn (poor quality
inn), DeLoric Animal Trainers (bears and dogs)
Froggy
Bottom
Situated
on the southwestern edge of the Whippoorwill Mire
is
the village of Froggy Bottom and is inhabited by the hard-working and
frugal bog farmers and hunters who make their living off of the
marshy land. The town looks a bit run down, its buildings moss
covered and many with a slight lean. Many of the buildings are on
stilts and the ‘road’ in the center of the villages is nothing
more than series of wood planks atop the mud. The village is in a
perpetual cold drizzle and its people only seem to smile when there
is a hot beverage in their hands. The village is known for its
herbalists most choosing to live here to get as close to the swamp as
they can for all the rare ingredients that the marshy ecosystem
provides. Froggy Bottom is also known for its frog hunters who sell
peat smoked froghemoth meat and its valuable purified blubber.
Beyond that the peat harvesting and cranberry farming round out of
the bulk of the economy. Additionally since the loss of Esk bog-iron
salvaging has had a boom.
Local
business and services include: The Hop-On-Inn (common quality inn),
The
Floppy Frog (high quality tavern), Morgrensen Rendering,
[[[TO BE ADDED]]]
Gog’s
Downs
Situated
in the eastern part of the Farmlands Gog’s Downs is a well-to-do
farming village. The village is known for two things, its windmills
and the large number of giant stone heads found under its fields.
The heads range anywhere from 10 to 40 feet tall and are crudely
shaped any many are missing parts. Many of the locals have converted
the larger heads into buildings, their craniums hollowed out, windows
in the eyes, chimneys in the ears and doors in the mouths.
Enterprising peasants have even begun to grow ‘hair’ on the top
of the heads, in the form of rooftop gardens. Besides the heads
Gog’s Downs is a typical mill town. A series of large windmills
grind the grains from the nearby fields into flour for trade and the
local farmers come here to trade.
Local
business and services include: The Head Rest (common quality inn),
Hendon Mills, All-Gods temple (local gods + agricultural gods)
Qualmberg
The
western most village in the canton, Qualmberg is the center of
tobacco production. For three fourths of the year the village is
small and quiet. There are few shops and services, a blacksmith, a
stable, and an All-Gods temple. However in the fall during the
tobacco harvest the village fills to the brim, its inns overflowing
with traders and merchants from all corners of the continent seeking
bundles of its precious leaf. During this time the village also
hosts a fair bringing its population into the thousands. The
population is mostly tobacco and other farmers with a
disproportionally high number of Halflings in comparison to the rest
of the canton. The Halfling influence can be seen in much of the
towns architecture, much of the town is built into the ground in the
form earthen shelters.
Local
business and services include: The Smoke Ring (common quality inn),
Broadleaf Stables, The Faire Grounds, All-Gods temple (local gods +
agricultural gods + Halfling gods)
Meekava
Village
This
village is better known as ‘Stinktown.’ Located close to salt
mines and equidistant from the ranching pastures of the Broken Hills
and the fishing catches of Spruce Lake the village makes its way by
the butchering of cattle, the gutting of fish, and the salting of
their meats. The village is a rough place populated by butchers,
cowboys, and sailors in various states of boom/bust.
Local
business and services include: Hook and Hoof Tavern (poor quality
inn), Meekava Salt Mine, Pismo Butchery, Hyde’s Hides Tannery, The
Lonely Gaucho (common quality inn), the Salt Baths, All-Gods temple
(local gods + mining gods + butchery gods)
Lakeside
This
village is located in the far south east on the shores of Spruce
Lake. The village is a sleepy one with daily life revolving around
the fishing fleet and its daily trips into the lake for catch. Those
few members of the village not involved with the fleet are
lumberjacks who log the nearby Spruce Forest. Many of the buildings
in this village are built from remnants of old ships.
Local
business and services include: The Tridents Tipple Tavern (poor
quality inn), The Yellow Pearl Dives and Salvage, The Fishers Guild,
Ackadar Lumber mill, Copper Bottom Boatyard, All-Gods temple (local
gods + water and fish gods + tree gods)
Harwich
This
village is located in the far Northeast of the canton and is the
center of its fruit production. Large orchards surround the village
and it is known for two things its artists and its distilleries. All
of the buildings here are brightly painted and many wind chimes hang
in doorways. All sorts of breweries can be found here, from beer, to
whiskey, to cheap hooch.
Local
business and services include: [[[TO
BE ADDED]]]
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